Since the start of the Revolution in the southern colonies, the Chickamauga Cherokee have been staunch allies of the British. Continental Army spies have discovered that the British are funneling supplies to the Cherokee, and the Legionnaires are dispatched to cut off this line of supply, reducing the Cherokee threat. With help from the Culper Ring, Godot and Jacoby sneak into British-occupied Charleston as laborers hired to work on the fortifications. Suzanna accompanies them shapeshifted into a housecat, carrying Godot's rifle in her shifted form. A bit of networking in the local public houses reveals that the Cherokee supplies are shipped from Charleston to Savannah on coastal luggers and then taken up the Savannah River. Godot books passage on a ship fro Savannah, claiming to be taking his father's ashes for burial in Georgia.
On arrival, the heroes spot stevedores loading powder barrels into a flatboat, with several canoes surrounding it manned by Cherokee warriors. The boat itself carries eight Hessian mercenaries in addition to the crew of four sailors. The Legion springs into action, with Godot and Jacoby stealing a canoe to pursue the flatboat and Suzanna shifting into the form of a monstrous alligator. Suzanna catches a catfish on her way to the boat, with the idea of pretending to be an ordinary animal. She attempts to bash through the hull of the boat without success, and accidentally flips her catfish prey onto deck. Seizing the opportunity, she climbs partway onto the deck, only to be wounded by gunfire from the Cherokee and sword strikes from the Hessians.
Seeing Suzanna's problems, Godot mind-blasts the front of the flatboat, killing four of the Hessians and two of the crew. With the gator still clinging to the side, the British and Cherokee assume that the gator is a rare superpowered animal, and the Cherokee flee. Suzanna, wounded, submerges again to avoid further injury. The semi-panicked British resume their sail as Godot and Jacoby approach, offering help. The pair come aboard and then abruptly strike, with Jacoby shifting to lobster armor and Godot cutting a Hessian's throat from behind. One sailor dives over the side to swim for shore, with the remaining sailor at the wheel yelling at him, "You forgot about the gator!" The Hessians fire pistols at Godot and Jacoby, but the bullets simply bounce off of Jacoby's lobster armor.
Meanwhile, Suzanna succeeds in biting off the rudder of the ship as well as bashing a hole in the hull, and the flatboat begins to sink. Jacoby finishes off the Hessians and dives overboard as well, and Godot mind-wipes the British pilot and sends him over the side. The heroes swim to their abandoned (and stolen) canoe and watch the supply boat sink into the river.
The rescue of Archimedes Laughton makes a new mission for the Legion more feasible. In Nova Scotia, despite similarities with New England on many levels, Revolutionary fever has not taken hold. Some attribute this to the pacifist evangelical preacher Henry Alline. Alline's sermons have become wildly popular in Nova Scotia, tamping down any sparks of rebellion.
Now, however, Sam Adams' agents have discovered that the real Henry Alline is a prisoner in the fort at Halifax, and that the Alline preaching peace is a British plant. Adams proposed that rescuing the real Alline would at least distract the British in the north, if not outright start a revolt in Nova Scotia. Washington agreed, and dispatched the heroes via Laughton's gate ability and a smuggling brig to Halifax to effect the rescue.
A direct assault on the fort would be foolhardy, as it was heavily fortified and manned by 200 regulars and 500 militia. Godot had the idea of a distraction, however, and he and Jacoby used their persuasive and intimidating skillsets (respectively) to track down Jean-Marie Helene, an Acadian agitator and pro-colonial leader in the Halifax underworld. Convincing him that they were members of the Legion on a mission, they agreed that he would start a riot the following night.
The heroes ambushed two officers in town for a night of drinking, making quick work of them and acquiring a lieutenant's uniform for Godot. Francis and Jacoby remained in the city to assist with the riot, while Godot and a mouse-form Suzanna headed for the fort. At the gate, Suzanna snuck ahead to acquire the password, allowing Godot access to the fort just as the rioting began. Godot located the commanding officer and informed him that colonial superhumans were raiding the port, which caused him to send many of his troops out of the fort. Mission accomplished, Godot exited the fort, leaving the actual rescue to Suzanna.
Suzanna entered Alline's cell in mouse form, then shifted into a beaver and began to gnaw at the door. Unfortunately, Alline interpreted this as witchcraft and began to shout for help. Suzanna shifted back to mouse form, and the guard decided Alline was crazy. After the guard left, she shifted back to human and explained the situation, at least temporarily calming Alline, then snuck out, secured the keys from the guard, and shifted into gorilla form, carrying Alline over the fort wall. The heroes made a quick escape to their ship, leaving Alline with Helene to cause whatever trouble he could in Nova Scotia.
Having activated the golem at Jenny's house, the seniors followed it to an affluent neighborhood and into the backyard, where it crashed into a pool house. Within were the zombie Heimglimmer, the last vase of soul fetishes, and four Neo-Birkhun performing the ritual that would make Heimglimmer all-powerful. The group quickly sprang into action with Mariana shooting the vase to shatter it and then setting it on fire with her new talisman Zippo lighter. The golem, Ryo, and Marco engaged the cultists in melee, while Troy, Matt and CP fired shotgun and wrist rocket at the zombie Nazi. Frighteningly, these had no effect.
Heimglimmer raised his hands, and the pool equipment and backyard tools lifted into a whirlwind, striking Troy and Matt. The golem proved surprisingly ineffective at bursting through the cultists' defenses, but Mariana's Zippo took two of them out quickly. As the fetishes burned, Heimglimmer's skin began to flake and fall, and the heroes recognized he might be vulnerable. Marco moved up, and with a mighty blow of his trusty bat, crushed the zombie's skull, freeing the trapped souls and eliminating the threat of Heimglimmer forever.