Actual Play

Relics and Rayguns Session 11: The Founder Moon Part 2

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The crew of the Blind Jump is exploring a subterranean installation on a large moon in an uncharted system. After crossing a chamber where gravity abruptly shifted direction and strength, the crew reaches a large chamber in the form of a spinning vortex. Random machinery grows out of the walls of the vortex, and the […]

Actual Play

Relics and Rayguns Session 10: The Founder Moon

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After exploring a sacred Founder site on the water world of Tlaina, the crew of the Blind Jump return to their ship, only to find four armed Tlainax describing themselves as “Claim Jumpers” barring their path. The Claim Jumper fandom is a dark-grid group known for stealing ships and secrets from prospectors, so the crew […]

Actual Play

Relics and Rayguns Session 9: The Waters

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On the Tlaina system’s ringworld, the crew of the Blind Jump have cut a deal with two local political factions – the Mystics and the Materialists. The Materialists have provided an antimatter missile to destroy an asteroid headed for the Tlaina homeworld, now a nature preserve. In return, both the crew and representatives of the […]

Legion of Liberty

Diversity Consulting for Legion of Liberty

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Because Legion of Liberty: Superheroes of 1776 was set in an alternate colonial America, a number of thorny issues were inevitably going to come up in the setting – slavery, treatment of indigenous peoples, and gender issues. As a middle-aged privileged white guy, I recognized a high probability of mis-steps in this arena. Fortunately, I […]

Savage Worlds

Relics and Rayguns Session 8: The Ringworld

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The crew of the Blind Jump has arrived in the Tlaina system, the only known wormhole exit node in their mysterious list of coordinates. The Tlainax are an ancient spacefaring species; they are very unusual among sentients in that they are both aquatic and herbivorous. Two million years ago, they reprocessed the materials of their […]