Actual Play

Relics and Rayguns Episode 12: The Founder Moon Part 3

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The crew of the Blind Jump continue their exploration of a strange, psychadelic underground moon base. As they continue into the depths of the base, they suddenly realize that time has advanced five minutes without any warning. “I’m not totally a fan of my life being stolen from me,” comments Max. “I hate this place,” […]

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Relics and Rayguns Session 11: The Founder Moon Part 2

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The crew of the Blind Jump is exploring a subterranean installation on a large moon in an uncharted system. After crossing a chamber where gravity abruptly shifted direction and strength, the crew reaches a large chamber in the form of a spinning vortex. Random machinery grows out of the walls of the vortex, and the […]

Actual Play

Relics and Rayguns Session 10: The Founder Moon

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After exploring a sacred Founder site on the water world of Tlaina, the crew of the Blind Jump return to their ship, only to find four armed Tlainax describing themselves as “Claim Jumpers” barring their path. The Claim Jumper fandom is a dark-grid group known for stealing ships and secrets from prospectors, so the crew […]

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Relics and Rayguns Session 9: The Waters

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On the Tlaina system’s ringworld, the crew of the Blind Jump have cut a deal with two local political factions – the Mystics and the Materialists. The Materialists have provided an antimatter missile to destroy an asteroid headed for the Tlaina homeworld, now a nature preserve. In return, both the crew and representatives of the […]

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Relics and Rayguns Session 7: Battle of the Biodrones

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The crew of the Blind Jump continues their exploration of the undersea alien installation. An airlock chamber leads to a large room filled with catwalks over a large pool. Machinery in the room sends jets of water at random around the space, while worker biodrones manage control panels and adjust equipment. Seeing shark fins in […]