Lots of painting projects going on, but these three are finished. Iyanden Aeldari Spiritseer and Heavy Weapons Platform (magnetized, and the Guardians are on the way next), and Nídhöggr from Blood Rage, the serpent who gnaws at the roots of the World Tree.
The CMON Blood Rage painting continues with monsters, specifically the Mountain Giantess. My new project is a Games Workshop Warhammer 40K army, specifically an Iyanden Craftworlds force. Here’s the first model, a Wave Serpent. The piping was murder, but I’m pretty happy with it overall, especially the object lighting on the pilot.
The Stag Clan is here! These were tricky, as the sort of butter yellow color of the faction doesn’t lend itself to a lot of clothing options, but I rolled it in where I could. Eyes are an ongoing struggle, but they look better at tabletop distance at least.
The Wolf Clan for CMON‘s Blood Rage was a bit of a challenge – how to incorporate the player color (red) into an animal decidedly devoid of it? I decided to take advantage of the wrap-like garments, helmet plumes, and shields to bring in the red color while using more natural colors for the rest […]
I finally got the basing sand for the Serpent Clan from CMON’s Blood Rage. I chose the yellow color scheme to match the clan token, but wanted the green for the shield for the snake theme.
I’ve been getting back into regular painting, and caught up with the partially-finished Blood Rage Bear Clan from my previous work in process. I wanted to theme four of the clans for the seasons, so the Bear are the Winter clan.
Partly in an effort to speed up setups and partly to save space on my game shelves, I’ve been slowly picking up inserts for my board game collection. The basic idea behind an insert is that it neatly packages all of the game components and, ideally, presents them in a ready-to-play fashion. This can range […]