Category: Actual Play

  • Presenting: The Happy MonsterCast!

    Presenting: The Happy MonsterCast!

    If you were wondering what became of the Roll20 Gang after they finished their adventures at ETU, fear not! Happy Monster Press is proud to announce the launch of the Happy MonsterCast, which will feature the Roll20 Gang in their new adventures on RIFTS Earth. Podcasts will drop every other week on Wednesdays, and will include…

  • Savage Malifaux Session 8: The Arcanists

    Savage Malifaux Session 8: The Arcanists

    For this session, we had technical difficulties with transcription, so just a brief summary: The Gautreaux Bokors lead the heroes through the Bayou to the Frostrun river, where they bargain with the local Tong clan (reputedly the best moonshiners in the Bayou) for rafts. They provide the heroes with rafts and leave. Just across the…

  • Savage Malifaux Session 7: The Swamp Hag

    Savage Malifaux Session 7: The Swamp Hag

    Having made their way from Malifaux City to the Bayou by way of Edge Point, Bernard, Zai (shapeshifted into the Gremlin Zernadine), Anna Mae, Bal, and Providence have just defeated an attack by giant mosquitos, or “skeeters” as the Bayou Gremlin Bernard calls them. While the attack was frightening, the heroes dispatched the creatures with…

  • Savage Malifaux Session 6: Into the Bayou

    Savage Malifaux Session 6: Into the Bayou

    The heroes, Anna Mae, Balthazar, Bernard, Providence, and Zai, have spectacularly failed in their mission to retrieve the dangerous Plague grimoire from the Freikorps. Arriving at the fortress in the midst of an attack by giant rats, they slipped down into the basement to steal the grimoire. Bal located the book, but the rats made…

  • Savage Malifaux Session 5: The Grimoire Heist Part 2

    Savage Malifaux Session 5: The Grimoire Heist Part 2

    Lucius Matheson has offered the heroes a deal. If Anna Mae, Bal, Bernard, Providence, and Zai steal the plague grimoire from Hannah Lovelace of the Freikorps, Lucius will consider their probationary period complete upon delivery of the acquired grimoire. Lucius also provided maps showing the approximate location of the grimoire (in the Freikorps fortress library). Bal has…

  • ETU with the Roll20 Gang: Into Hell

    ETU with the Roll20 Gang: Into Hell

    In the last session, the heroes confronted Helen Lane, the leader of the Sweet Heart Foundation, and persuaded her not to kill everyone in the Raven’s Nest, but instead find a non-mass-murderous way to stop the Convergence. Helen admitted that there was at least a small chance the seniors could stop the Convergence by travelling…

  • Savage Malifaux Session 4: The Grimoire Heist Part 1

    After the zombie fight and their first successful performance at the Star Theatre, the heroes have settled into a period of relative routine; they prep in the morning, have a few hours of leisure in the afternoons, and work a performance shift in the evenings. However, on their afternoon explorations, they have each noticed that…

  • Savage Malifaux Session 3: Zombie Chase

    Savage Malifaux Session 3: Zombie Chase

    At the Star Theatre, during Collette DuBois’s illusionist act, what appeared to be zombies broke into the theater and attacked the audience. Most of the shambling creatures chased the escaping audience out the theater’s back doors, but a few zombies stopped short to fight our heroes: Anna Mae, the intrepid anthropologist; Balthazar, the shell-shocked war…

  • School’s Out – Now What?

    School’s Out – Now What?

    Last night was the final session of the Roll20 ETU campaign we’ve been running since October 2017 (final blog post coming soon!). What’s next for the Roll20 Gang? Here’s a clue: That’s right, not content with exploring portals to alternate dimensions in ETU, the Roll20 Gang is headed for RIFTS Earth! But wait, there’s more… starting with…

  • Savage Malifaux Session 2: The Star Theatre

    Savage Malifaux Session 2: The Star Theatre

    Having made it to Malifaux at last, Anna Mae, Bal, Bernard, Providence, Zai, and the escaped convict Cesar (who is posing as the dead puppeteer, Vito Sessa) have been detained by the Guild for questioning about what happened to the other passengers on their train from Earth. As they wait, hot and irritated, Malifaux City…