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Relics and Rayguns Episode 16: The Hive

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The crew of the Blind Jump has survived a ferocious ambush by insectoid biodrones, and heads deeper underground into the Founder installation. They round a corner and find even more insectoids – these appearing bigger and tougher than the ones they just fought. Whooey draws his microwave raygun and fires at the bugs, driving two […]

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Relics and Rayguns Episode 15: Ambush!

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The crew of the Blind Jump continue their exploration of the bug-infested Founder installation, and are ambushed by insectoid warrior drones as they enter a large pumping station. Whooey fires up his welding torch and flails at a drone, narrowly missing Max and roasting a drone. Binx fires her raygun at a bug but misses. […]

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Relics and Rayguns Episode 14: Bughunt!

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The crew of the Blind Jump continues their exploration of the underground Founder complex that seems to be filled with bugs. Ahead of them, an airlock leads into a large space resembling a research lab. On one wall hangs a rack of Founder belt-devices. Max, Binx, and Whooey enter the lab through the airlock, intent […]

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Relics and Rayguns Episode 13: Jungle Bugs

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The crew of the Blind Jump have found their way to the center of the strange underground moonbase and found a puzzle… six different colored flowers, with four empty flower stems lined up against one wall. The holographic plants respond realistically to the movements of the crew, allowing them to pluck virtual flowers and carry […]

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Relics and Rayguns Episode 12: The Founder Moon Part 3

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The crew of the Blind Jump continue their exploration of a strange, psychadelic underground moon base. As they continue into the depths of the base, they suddenly realize that time has advanced five minutes without any warning. “I’m not totally a fan of my life being stolen from me,” comments Max. “I hate this place,” […]

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Relics and Rayguns Session 11: The Founder Moon Part 2

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The crew of the Blind Jump is exploring a subterranean installation on a large moon in an uncharted system. After crossing a chamber where gravity abruptly shifted direction and strength, the crew reaches a large chamber in the form of a spinning vortex. Random machinery grows out of the walls of the vortex, and the […]

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Relics and Rayguns Session 10: The Founder Moon

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After exploring a sacred Founder site on the water world of Tlaina, the crew of the Blind Jump return to their ship, only to find four armed Tlainax describing themselves as “Claim Jumpers” barring their path. The Claim Jumper fandom is a dark-grid group known for stealing ships and secrets from prospectors, so the crew […]

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Relics and Rayguns Session 9: The Waters

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On the Tlaina system’s ringworld, the crew of the Blind Jump have cut a deal with two local political factions – the Mystics and the Materialists. The Materialists have provided an antimatter missile to destroy an asteroid headed for the Tlaina homeworld, now a nature preserve. In return, both the crew and representatives of the […]

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Relics and Rayguns Session 7: Battle of the Biodrones

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The crew of the Blind Jump continues their exploration of the undersea alien installation. An airlock chamber leads to a large room filled with catwalks over a large pool. Machinery in the room sends jets of water at random around the space, while worker biodrones manage control panels and adjust equipment. Seeing shark fins in […]

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Relics and Rayguns Session 6: The Control Sphere

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The crew of the Blind Jump continues their exploration of a series of mysterious wormhole exit coordinates. Now, in an underwater installation, they have reached a domed central chamber. At the top of the dome, a sphere of water floats suspended in mid-air. A single chair sits below the sphere on the floor. And a […]