Tag: relics and rayguns
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What’s Next for Relics and Rayguns?
When we founded Happy Monster Press, we wanted to bring a range of different settings to the Savage Worlds community. With Children of the Apocalypse, we provided a fantasy setting, and with Legion of Liberty, a historical superhero campaign. Relics and Rayguns is our foray into science fiction, with a strong leavening of pulp action…
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Relics and Rayguns Episode 31: The Worldship Part 2
Following a trail of fragmented coordinates, the Blind Jump crew have reached an enormous Founder spacecraft – and they aren’t alone. It appears two other prospecting teams have reached the ship as well – and one of them left a sniper behind who almost killed Whooey. Binx yells at the sniper to stand down, but…
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Con Report: Arisia (Online) 2021
Arisia is Happy Monster’s home convention, and an event Joy and I look forward to attending every year. I generally run 2-3 games of Savage Worlds, using mostly Happy Monster settings but occasionally throwing in some Pinnacle settings as well. Last year was the first year that other Savage Worlds GMs ran games as well,…
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Relics and Rayguns Episode 30: The Worldship
The Blind Jump crew is exploring a strange living alien installation on a dusty, Mars-like world. As they continue to explore, they come to a room filled with cells containing incubating biodrones. Six biodrones patrol the room. The crew decides not to risk that space and retraces their steps, heading in a different direction. They…
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Relics and Rayguns Episode 29: The Living Base
The Blind Jump crew have moved on to a new solar system. On a cold, dusty red planet, they discover a strange construct, seemingly half building, half creature. One entrance at either end appears viable – a mouth-like orifice with razor-sharp metallic teeth in continual chomping motion, and a tightly closed sphincter. The crew opts…
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Arisia 2021 Gaming Schedule
Happy Monster will be running three games for the virtual Arisia 2021! Saturday, January 16 at 7:00 PM: Yedo – this is a challenging worker placement board game in which players try to promote the influence of their Japanese samurai clan through means both fair and foul Sunday, January 17 at 4:00 PM: Savage Worlds…
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Relics and Rayguns Episode 28: The Brains
The Blind Jump crew are exploring an alien space station that appears to be haunted. After fighting off hostile ghost-like creatures, they continue further into the station. As they explore, the floor suddenly starts to feel strange, almost as though the flat floor was made of rollers. Whooey scans the floor, but can’t figure out…
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Relics and Rayguns Episode 27: The Octohedron
After resupplying on Tlaina, the Blind Jump crew jumps to a new set of coordinates. The star system they discover is largely empty; a star has inflated to a red giant and then collapsed, leaving the system mostly empty. However, an octohedral space station orbits near the wormhole exit node, with four docking ports spread…
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Relics and Rayguns Episode 26: The Catacombs
The Blind Jump crew have discovered a treasure – an intact Founder City. At the center of the city, they discovered a sort of temple, and inside, the entrance to a series of catacombs. They descend, seeking the next fragmented coordinate that would lead them to the massive starship they saw at the beginning of…
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Relics and Rayguns Episode 25: Founder City
After locating the coordinate fragment on a gas giant mining station, the crew of the Blind Jump heads for a new star system. The new system has ten planets, six of them gas giants. Three rocky inner planets orbit close to the star, and one of the planets appears possibly to contain life. Some electromagnetic…